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e-learning

What is e-learning?

The term e-learning is widely used and can mean different things to different people. While a strict definition may tend towards learning that involves the use of electronic media and technology, more often than not e-learning is used in the context of online learning and computer facilitated learning.

What are the rules for e-learning?

Well, we probably need to rethink the rules. The recent advances in educational technology now mean that we are able to provide more and different learning opportunities to our students than ever before. While the educational theories we have used in the past still apply, the concept of "learning space" has become very important.

The term learning space refers to cognitive processes we experience as we learn. The media we use and the technology we employ, all have an impact on this learning space.

Students come to us with a wide variety of learning styles and variously developed learning strategies. This is more the case now with the trend towards the massification of Higher education. The diversity of student learning styles and strategies means that we need to provide learning experiences that use a variety of media and provide many opportunities for interaction, both with other course participants and the courseware. We also need to understand how people make sense of information in a screen-based learning environment. These issues present educators with an opportunity to experiment with a new learning paradigm.

New learning paradigm?

The current shift in education revolves around the following areas:

  • learner engagement
  • student as a client
  • learner-centred approach
  • resource-based learning
  • media rich learning environments

This is quite a departure form traditional face-to-face and distance education. Indeed, these terms have little meaning today with many of the courses offered using a mixture of interactions

Some e-learning examples of the new paradigm

Distributed Problem-Based Learning (dPBL)
Online Role-play Simulations
Multiple Media Approach